Summary
Overview
Work history
Education
Skills
Certification
Languages
Hobbies
Timeline
Generic
Sonja Nikiforova

Sonja Nikiforova

Rotterdam,Netherlands

Summary

Multidisciplinary Product Designer and Manager with experience in game development, 3D art, and UX/UI design. Skilled in leading product lifecycles, collaborating with international teams, and delivering engaging digital experiences. Highly motivated, goal-oriented, and adaptable, with a strong focus on results, creativity, and innovative solutions. Open to relocation and new challenges in creative and strategic roles.

Overview

2
2
years of professional experience
1
1
Certification

Work history

Product Owner / Digital Product Manager

ofi
Remote
06.2025 - 12.2025
  • Optimized and managed global B2B digital portal, streamlining commercial operations and improving customer experience.
  • Defined and prioritized product backlog and roadmap in alignment with business goals, user insights, and stakeholder needs.
  • Collaborated closely with cross-functional teams (design, engineering, business) to improve UX, feature adoption, and platform usability.
  • Applied data-driven decisions through analytics and user feedback, delivering measurable improvements in efficiency, engagement, and online performance.
  • Demonstrated strong product ownership and initiative, ensuring alignment between business strategy and user needs.

Game Designer / UX UI & Product Specialist

ZorgGo
Groningen, Netherlands
02.2025 - 07.2025
  • Designed and developed a mobile serious game for mental health education, integrating evidence-based frameworks (EASE by UNICEF & WHO) into engaging gameplay.
  • Led iterative testing and user research to refine usability, accessibility, and engagement for Ukrainian-speaking users.
  • Collaborated with multidisciplinary teams from concept to release, ensuring smooth integration of game into the training program.
  • Delivered culturally adapted, safe, and user-centered digital solutions, supporting educators and participants in achieving measurable learning outcomes.
  • Strengthened product management skills through active participation in design sprints, backlog refinement, and project coordination.

Game Designer / UX & Visual Designer

East-West Seed
Remote
09.2024 - 02.2025
  • Designed and developed an educational mobile game for young Tanzanian farmers, promoting sustainable agriculture and farm management practices.
  • Applied gamification and research-driven visual design to maximize engagement and user satisfaction.
  • Created culturally adapted prototypes aligned with local technical constraints, iteratively tested for future development.
  • Collaborated with stakeholders to translate training materials into accessible, interactive experiences.
  • Enhanced skills in user-centered design, prototyping, and cross-cultural adaptation for educational technology.

3D Artist

Monobanda
Utrecht, Netherlands
02.2024 - 07.2024
  • Developed 3D environments, animations, and VFX for interactive games, XR experiences, and installations.
  • Worked closely with researchers, scientists, and subject-matter experts to create psychologically driven, immersive experiences.
  • Contributed to rapid prototyping, iterative design, and successfully released award-nominated projects with credited work.
  • Integrated art and technology effectively, combining creativity with technical precision.
  • Demonstrated adaptability, attention to detail, and collaborative problem-solving in multidisciplinary teams.

Production Manager

Cosmax
Seoul, South Korea
09.2023 - 01.2024
  • Conducted global market research and trend analysis, providing actionable insights to inform product strategy and innovation.
  • Supported product formulation testing, documentation, and design briefs, ensuring alignment with market and consumer needs.
  • Collaborated with international teams across R&D, marketing, and packaging to optimize products and processes.
  • Delivered insights that influenced marketing initiatives and product development decisions.
  • Strengthened skills in cross-functional collaboration, strategic thinking, and global business operations.

Education

Bachelor of Creative Media - Game Technologies

Hanze University of Applied Sciences
Gronigen, Netherlands
09/2021 - 07/2025

Master in International Business - Strategy and Innovation

Rotterdam School of Management, Erasmus University
Remote
09/2025 -

Skills

Technical & Design Skills: Unity, Unreal Engine, Blender, ZBrush, ProCreate, Substance Painter, Adobe Photoshop, Illustrator, InDesign, After Effects, Premiere; 3D Modeling, Sculpting, Animation, Rigging, UV & Texturing, Level & Concept Design, UX/UI Design, Gamification

Product & Soft Skills: Product Ownership, Roadmap & Backlog Management, Team Leadership, Project Coordination, Strategic Planning, Problem Solving, Process Improvement, Collaboration, Adaptability, Creativity, Strong Work Ethic

Certification

  • UX & UI - Google courses
  • 3D modeling/ Social media Management - Tallinn University
  • Adobe Photoshop/ Adobe Illustrator - Estonia Art Academy

Languages

English: C1
Fluent
Estonian: C1
Fluent
Russian: C2
Native
Korean: A2
Intermediate

Hobbies

Streaming, video creation & editing, studying sociology, and sports activities, yoga, podcasts

Timeline

Product Owner / Digital Product Manager

ofi
06.2025 - 12.2025

Game Designer / UX UI & Product Specialist

ZorgGo
02.2025 - 07.2025

Game Designer / UX & Visual Designer

East-West Seed
09.2024 - 02.2025

3D Artist

Monobanda
02.2024 - 07.2024

Production Manager

Cosmax
09.2023 - 01.2024

Bachelor of Creative Media - Game Technologies

Hanze University of Applied Sciences
09/2021 - 07/2025

Master in International Business - Strategy and Innovation

Rotterdam School of Management, Erasmus University
09/2025 -
Sonja Nikiforova